![]() Additional resolution was already delivered via Sony's mid-generation console refresh - PlayStation 4 Pro - meaning that frame-rate was effectively the only big upgrade left, short of a total engine revamp.Īs this isn't a full re-release or a remaster, what Naughty Dog has delivered is an upgrade that sticks to the rulebook established with prior first-party PS5 patches. The Last of Us Remastered debuted 13 months after its original launch, mostly delivering frame-rate and resolution advantages. With no backwards compatibility path for PlayStation 3 games on PS4, Naughty Dog extensively revamped The Last of Us for the Gen 8 console, using the exercise to establish the technological foundations of its new engine. When looking at this update, it highlights a change in the marketplace compared to the last generation. Watch on YouTube The Last of Us Part 2 has been updated with 60fps gaming on PlayStation 5 - and we've tested the patch extensively. With this in mind, we were curious to see how it would fare on PS5 with its frame-rate limited removed. After all, no matter how you feel about the game, it's a stunning technical achievement that flirts with the limits of its original platform - and capping to 30fps was required in order to deliver its beautiful visuals. It's an interesting release: The Last of Us Part 2 stands as one of the most technically ambitious titles released for the PlayStation 4 and we wondered how well this sort of performance patch would work out. We've had the patch for a week now, allowing us to extensively test and re-test the game from start to finish. It's a free upgrade takes the form of a 299MB patch - version 1.08 - that automatically updates the PlayStation 4 version of the game, offering PS5 users the chance to play the game at 60 frames per second. ![]() We expect Factions 2.0 to still centre around that mix of gunplay, stealth, and crafting, perhaps with some added PvE elements thrown in, similar to Uncharted’s popular co-op survival.The Last of Us Part 2 has finally received its long-awaited PlayStation 5 upgrade, 11 months to the day since Naughty Dog's epic sequel launched on PS4 and Pro. However Naughty Dog decides to package up its online component for Part II, the game’s singleplayer gives a good indication of how these potential online skirmishes could play out. With the PlayStation 5 just months away, it’s not hard to imagine Sony beefing up a next-gen version of The Last of Us Part II with online multiplayer, enhanced visuals, and other bobbins to encourage sales of the new platform. We’re also starting to see more publishers break their big AAA games into multiple portions, the biggest example being Call of Duty: Modern Warfare and its battle royale offshoot, Warzone. Although the former seems more plausible, some will remember that Uncharted 3’s online multiplayer was later launched as its own separate download post-launch. Gazing into our crystal ball here at TheSixthAxis, we’d guess that a free update or standalone experience is currently in the pipeline. However, given how long it takes to complete The Last of Us Part II, this helped soften the blow somewhat. But rest assured, we are as big a fan of Factions as the rest of our community and are excited to share more when it’s ready.Īs huge Factions fans we have to admit that we were pretty gutted that a new-and-improved version of gripping multiplayer mode didn’t make its way into the sequel. When and where it will be realized is still to be determined. However, you will eventually experience the fruits of our team’s online ambition, but not as a part of The Last of Us Part 2. Wanting to support both visions, we made the difficult choice that The Last of Us Part 2 would not include an online mode. Likewise, as development began on the evolution of our Factions mode from The Last of Us Part 1, the vision of the team grew beyond an additional mode that could be included with our enormous single player campaign. As we’ve stated, the single player campaign is far and away the most ambitious project Naughty Dog has ever undertaken. We wanted to address multiplayer in The Last of Us Part 2. However, Naughty Dog ultimately made the decision to drop multiplayer from Part II, delivering the following message to their fans last year: Multiplayer for The Last of Us Part II was seemingly confirmed at E3 2018 in a Polygon interview with the game’s co-director, Anthony Newman, who stated “there is going to be multiplayer with the game … We’re really excited to share details about it, but that’s going to be at a later date.”
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